Beginning with the starting player, players will take turns one at a time.
The game consists of thirteen rounds and at the end of the
thirteenth round then the game will end. (All the categories on the players’
score cards will be completely filled in at that point.)
At the start of a turn, the player hits their Roll Dice button to
roll the five dice. They can then roll some or all of the dice up to two more
times, clicking the dice they’d like to keep and rerolling the rest the same
way as before. The dice can be scored after any of the rolls, but scoring
the dice ends the player’s turn. Setting dice aside after one roll does not
prevent one or more of them from being rolled again on any subsequent roll if
the player so chooses; just un-select the dice that is to be rolled.
Each player’s goal is to try and score as high as they can in one of the thirteen
categories shown on their score card.
To score the dice, the player selects one of the categories on their score card
and and the score will be applied into it. Each category can be scored only once
per game. Categories can be filled in any order. A player must score the dice on
their turn even if it turns out that there are no good categories remaining to
score in. Once a category is filled it may not be changed.
A player may submit a score of zero in any category if they have rolled no
point-generating results or if they simply choose to do so. For example, a player
could put a roll of 2-4-5-6-6 into the Ones category even though it would
score zero points.
After submitting their score on their score card, the player’s turn ends and play
proceeds to the player on their left.